Everything I create is play. These are the ones without a client.

Pair Pressure

Pair Pressure is a daily matching game where you pair things that just belong together — like 🥑 + toast or stainless + steel. New surprise theme every day. Match fast while the board cycles, race the timer, beat your personal best.

Pair Pressure — Odd couples. Perfect matches.

Pair Pressure grew out of two things colliding: my work on micro-learning games at Kalkomey and a personal obsession with the NYT's daily puzzles like Connections and Strands. Every puzzle is tied to a real-world date — a cultural milestone, a historical anniversary, an observance worth knowing about. The game is educational by design but fun first.

Vanilla HTML, CSS, and JavaScript. No accounts, no tracking, no cookies.

Play Pair Pressure →

Kindred coming soon

A daily creature taxonomy game set in an original fictional world — with its own creatures, evolutionary history, and visual identity. Players identify mystery specimens by reasoning about where they belong on a family tree that reveals itself through play.

Kindred specimen scan — The Auryn

More to come.

Published Fiction

"Veneida" — flash fiction set on a lawless seasteading frontier, published on Shotgun Honey. The idea came from randomly stumbling across this news clipping from the 1800s.

1800s newspaper clipping about Veneida Smith, the Holy Terror of Parkersburg

A 16-year-old horse thief who saws through jail bars, escapes on a rope made from bedding, gallops away on her favorite pony, and brings her violin. Some characters just demand a story.

Read "Veneida" on Shotgun Honey →